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 Theme and Trait Templete

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PuppetMaster
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PostSubject: Theme and Trait Templete   Tue Feb 05, 2013 9:45 pm

Theme: [A basic idea for you're character.] (TP used/total TP)

Starting Trait Points: 7
~You gain 1 TP for every level you gain after level 1.

Trait Name(Level*): Description of what it does.
*Basic traits cost 1 point each and start at level 1.
*To level a trait, it costs TP equal to the level of the trait. So, to go from level 1 to level 2, it costs 1 point. To go from 2 to 3 costs 2, ect.
*To start a trait at a level above one, the cost in TP is equal to the sum of the numeric value of each level before it, plus 1. ( Example: A level 4 trait would be 1+1+2+3=7. 7 TP is needed for a level 4 trait, which is all of your starting TP.)
*Trait levels have a cap of 10.

All traits must follow you're theme.
You may save TP if you wish.


Last edited by Black Pheonix on Sun Feb 10, 2013 5:59 am; edited 4 times in total (Reason for editing : Wade Did It WRONG!! xD)
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PostSubject: Commonly Seen Traits   Thu Feb 07, 2013 6:40 pm

Strength - per trait is 5 tons

Armor - per trait lvl 1 will block a lvl 1 physical attack(elemental as well)

Flying - per trait is 50 miles per hour

Speed - per trait is 50 miles per hour

Pyro - per trait point 12 yard radius

Cryo - per trait point 12 yard radius

Electro - per trait point 100k volts

Healing Factor - Each trait allows you to heal more serious wounds, and lesser wounds faster.
Level 1 - Minor wounds in minutes. 5 - Major wounds in minutes. 9 - a limb in an hour.

Neuron Count - Needed for any advance mental ability. For each trait you have an added 500 count, but recieve a more severe recoil. No mental ability may exceed you're Neuron Count.
The starting neuron count for any player is 500, adding this trait gives you an additional 500 making you're total mental strength 1,000 Neurons worth.
Recoil: Level 1 - Migranes that can be managed by pills or other methods, 5 - Crippled movement, 10 - knocks you out.

Telekinisis - (fill out later)
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PostSubject: Re: Theme and Trait Templete   Sat May 11, 2013 1:30 pm

Can some one explain to me what TP is, I think I have an idea but I just want to be sure.
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PostSubject: Re: Theme and Trait Templete   Sat May 11, 2013 9:48 pm

TP stands for Trait Points, which is how many points you can put in a trait.

You have to pay a point to get a trait, and then follow the "pattern". Which is, simply put, the level you wish to reach, minus one. But you have to pay for each level in between.

(PMd you, but for the benefit of everyone else with the same question I wil post the answer here.)
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